I'm currently adding support for a machine that has character cells 6 pixels wide and 8 pixels high. The current 8x8 fonts within z88dk generally use a 6w x 7h character which leads to characters touching when printed not this machine which is obviously less than desirable
I'm guessing that there's been a lot of 42 column printing routines that have been written for the ZX and other 256 pixel wide machines (eg TMS9918 etc) - can anyone point me to a repository of usable fonts?
Wanted: 6x8 fonts
I don't know if it helps, but I think the MSX has characters that are only 5 pixels wide.
See this page, and also check the links in the box on the top right:
https://damieng.com/blog/2011/02/20/typ ... stem-fonts
See this page, and also check the links in the box on the top right:
https://damieng.com/blog/2011/02/20/typ ... stem-fonts
Re: Wanted: 6x8 fonts
I created some font for my MSX game library that you can found here : https://github.com/aoineko-fr/cmsx/tree ... x/src/font
The font_cmsx_std0~3.h fonts are made for 6x8 display.
The font_cmsx_mini1.h font is made for 4x6 display.
The font_cmsx_std0~3.h fonts are made for 6x8 display.
The font_cmsx_mini1.h font is made for 4x6 display.
Re: Wanted: 6x8 fonts
Dom, I think I sent you already the archive of pictures for the sprite editor.
It included a lot of fonts, of various sizes, many non-proportional fonts as well.
It included a lot of fonts, of various sizes, many non-proportional fonts as well.
Re: Wanted: 6x8 fonts
The Oric 1/Atmos have 6x8 characters.
Several RCA 1802 based computers (e.g., COMX-35, Pecom 32/64) have 6x8 or 6x9 characters.
Several RCA 1802 based computers (e.g., COMX-35, Pecom 32/64) have 6x8 or 6x9 characters.