[z88dk-dev] Sprite editor improved

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stefano
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Posts: 2137
Joined: Mon Jul 16, 2007 7:39 pm

[z88dk-dev] Sprite editor improved

Post by stefano »

The new features include ability to import gift and pbm files, raw data and geos fonts (not all but a big portion of the small ones). I also included a preview key to see what's in the Sprite archive file (sgz) at a glance and an unformatted export variant to list just the raw bytes with no Sprite size heading.
I can share a compiled windows version if someone finds it interesting.



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