Supported Targets

Machine Native Console I/O VT100 Console I/O Monochrome Graphics Grey Graphics File I/O ZSock Network Sound Other features / notes
ABC80 Yes 40×24 78×72 No No No No
ABC800 Yes No No No No No No
Amstrad CPC Yes No 256×192 (Partial) No Yes No No
Amstrad NC100 Yes No No No No No No
Knight 2000 (Aussie Byte) Yes 80×25 not yet No No No 1 bit Untested and incomplete graphics lib
Canon X-07 Yes No No No No No No Experimental port (feedback is welcome)
Cambridge Z88 Yes Yes 256×64 No Yes Yes 1 bit Far memory support + many other features
Commodore 128 (z80) No 40×25 up to 640×480 No CP/M only No SID Steve Goldsmith tools are supported
CCE MC-1000 Yes 24..85x24 256×192 No No No 1 bit
CP/M OS calls If hardware supported No No Yes No No
S-OS (The Sentinel) OS calls No No No Yes No No Multi platform OS published in a Japanese PC magazine
EACA EG2000 40×24 No 160×100 No No No 1 bit +PSG Sound output via cassette port
Epson PX-4/HC-40 40×8 60×8 240×64 No No No No
Epson PX-8/HC-80 80×8 No No No No No No
Tatung Einstein 40×24 No 256×192 No Yes No No Extension library to CP/M. Most of GFXLIB by Rafael de Oliveira Jannone
Enterprise 64/128 40×25 No No* No No No Yes * 336×243 and 672×243 GFX via EXOS
Galaksija 32×16 (B&W) No 64×48 No No No 1 bit* (via tape output)
Lambda 8300 32×24 (B&W) No 64×48 No No No 1 bit* (via tape output)
Sorcerer Exidy 64×30 No 128×90 No No No No '–300bps' extra mode in appmake
Grundy Newbrain Yes No No* No No* No No * could work on expanded systems in non-standard mode, via stream functions
Jupiter Ace 32×24 32×24 (B&W) 64×72 No No No 1 bit
MSX 40×24 No 256×192 No No No 1 bit +PSG GFXLIB by Rafael de Oliveira Jannone
Memotech MTX 40×24 No 256×192 No No No No Most of GFXLIB by Rafael de Oliveira Jannone
Mattel Aquarius Yes 40×24 80×72 No No No 1 bit +PSG
MicroBee Yes 40×25, 80×25 640×275, 512×256, 320×275, 160×75 No No No 1 bit Native console: 64×16 when in RUNM mode, 80×24 when used as an extension library to the CP/M base
Nascom 48×16 48×16 96×48 No No No No
v6z80p (OSCA) 40×24 40×24 320×200 No Yes No No 2 different file access libraries
PC-6001 32×16 32×16 (*) 128×192 (*) No No No PSG only (*) Not in MKII mode
Philips P2000 40×24 Monochrome 40×24 78×72 No No No 1 bit
Philips C7420 39×20 No Not Yet No No No No
Philips VG-5000 40×24 40×24 80×72 No No No 1 bit
Rabbit Control Module
Robotron Z1013 32×32 32×32 64×64 No No No No
Robotron Z9001 40×24 40×24 80×48, 320×192 No No No 1 bit Model variants: KC85/1, KC87
(Robotron) VEB KC85/2 40×24 No 320×256 No No No No Model variants: HC-900 KC85/2..KC85/5
Sam Coupe 32×24 24..85x24 (Colour) No No No No 1 bit Sprite Pack. Music might play at a higher pitch due to CPU frequency.
Sega Master System
Sega SC-3000 40×24 No 256×192 No No No No Most of GFXLIB by Rafael de Oliveira Jannone
Sharp MZ (80,700,800) 40×25 40×25 80×50 No No No No Many appmake extras
Sharp OZ Yes No 239×80 No No No No Experimental
Sharp X1 No 40(80)x25 No No No No PSG only
SORD M5 32×24 No No No No No No
Spectravideo SVI 40×24 No 256×192 No No No 1 bit +PSG Most of GFXLIB by Rafael de Oliveira Jannone
Sprinter 80×35(?) 80×35(?) (Colour) No No Yes No No Experimental port. Developed under the SPRINT emulator
TI82 16×8 32×8 (B&W) 96×64 Yes (?) No No 1 bit Grey graphics run on the VTI emulator but problems have been reported with the real hardware
TI83 16×8 32×8 (B&W) 96×64 Yes No No 1 bit Sound output via infrared port
TI83+ 16×8 32×8 (B&W) 128×64 Yes No No 1 bit Sound output via infrared port
TI85 21×8 32×8 (B&W) 128×64 No No No 1 bit Sound output via infrared port
TI86 21×8 32×8 (B&W) 128×64 No No No 1 bit Sound output via infrared port
TIKI-100 Yes No 1024×256 No No No PSG only Extension library to the CP/M base
TRS-80 64×16 No 128×48 No No No 1 bit Sound output via cassette port
TS2068 32x24 and 64x24 24..85x24 (Colour) 256×192 No No No 1 bit Sprite Pack
VZ/Laser 200 32×16 32×12 (B&W) 128×64 No No No 1 bit
Xircom Rex 6000 No No No No No No No Graham Cobb's stdio library was due to be integrated into z88dk v1.6. The Rex supplies has its own library mostly divergent from the standard z88dk library
ZX80 32×24 No 64×48 Yes No No as for ZX81 Good compatibility with ZX81, tricks to try keeping the display stable
ZX81 32×24 24..85x24 (HRG Mono) 64×48 + HRG modes Yes No No 1 bit + PSG Sprite Pack, 1bit sound blanks the screen
ZX Spectrum 32x24 and 64x24 24..85x24 (Colour) 256×192 No Yes No 1 bit + PSG Sprite Pack. Native file IO available for +3 and Microdrive; BASIC driver supports many other disc types.
ZXVGS - No - No Yes No - Not entirely integrated since we're not sure how to classify it!
 
targets.txt · Last modified: 2016/11/25 22:22 by stefano
 
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